Let’s talk about the ROG Ally’s screen. On paper, it sounds great — a 7" 1080p IPS panel with a smooth 120Hz refresh rate and Variable Refresh Rate (VRR) support. In practice? It’s… fine. It was decent when it launched in 2023, but the handheld space moves fast, and this display hasn’t aged well.
First off, that 16:9 aspect ratio immediately puts it at a disadvantage. It’s technically the same screen size as the Steam Deck or AYANEO 2S, but because it’s wider and shorter, it actually looks significantly smaller. You're getting less vertical real estate, which doesn’t do any favors for UI layouts or immersive games, and the huge bezels — complete with a chunky “ROG” logo — don’t help either. When compared side-by-side with a 16:10 handheld, the Ally’s display looks cramped and dated.
And then there's the VRR point — a favorite talking point among ROG fans. Yes, it has it. No, it doesn’t really matter. VRR isn’t some magic tech that makes 30fps feel smoother. If your game is running at 30, it’ll feel like 30, whether VRR is enabled or not. It’s a nice feature in theory, but on a handheld? It’s not a game-changer.
The real problem, though, is how far behind the Ally’s screen has fallen in the current market. In 2025, we’ve got the Steam Deck OLED, Ayaneo 3, OneXFly and the upcoming Lenovo Legion Go 2 pushing vibrant, contrast-rich OLED displays, and even the Switch 2 — yes, a Nintendo handheld — now rocks a gorgeous 7.9" 120Hz LCD. Meanwhile, ASUS is still slapping the same 7" 16:9 LCD panel into every iteration of the Ally, including the Ally X and upcoming Xbox Edition. At this rate, the ROG Ally might end up being the smallest-screened handheld on shelves in 2026 — not because it's compact, but because ASUS is stubbornly refusing to move forward with display tech.
The bottom line? This display was passable in 2023, but in 2025, it’s seriously lagging behind. And the fact ASUS seems happy to keep using it in every new model? That’s disappointing — especially when everyone else is raising the bar.
If you’re planning to hook up your ROG Ally to accessories, docks, or maybe even an external GPU, get ready to feel frustrated.
The Ally ships with a single USB-C port. Not USB4. Not Thunderbolt. Just plain old USB 3.1 — a standard from 2013. That alone is pretty disappointing for any modern piece of tech, especially when most competitors have been using USB4 or Thunderbolt for faster speeds, better expandability, and eGPU support for years now, but with the Ally, ASUS made it very clear: they’d rather push you into their own ecosystem.
And that’s where the XG Mobile port comes in — or rather, used to. This proprietary port only worked with ASUS’s own line of external GPUs, the so-called “XG Mobile” units. Problem is, they were wildly overpriced, used mobile-grade GPUs (not full desktops ones), and, to be blunt, performed worse than cheaper, standard alternatives. To make matters worse, ASUS pulled the plug on the XG Mobile range just months after the Ally hit shelves. So if you bought one? Congrats — you’re stuck with an expensive, orphaned accessory that won’t even work on the newer Ally X.
Meanwhile, other brands are embracing open standards like USB4 and Thunderbolt, meaning you can use eGPUs from any brand you want — desktop-grade, fully upgradeable, and not locked to a single company’s ecosystem.
To be fair, the Ally X does add USB4. But even then, it still doesn’t support AMD-powered eGPUs. Why? Because ASUS struck a deal with AMD to use cheaper Z1 and Z1 Extreme chips in exchange for managing the drivers themselves. That means the GPU drivers don’t come from AMD — they come from ASUS — and that breaks compatibility with AMD eGPUs entirely. As RetroGameCorps pointed out, if you try to use an AMD-based external GPU, it just won’t work.
And in 2023, let alone 2025, that’s just not acceptable. ASUS had a chance to give the Ally lineup some flexibility — and instead, they locked it down, bailed on their own ecosystem, and left early adopters holding the bag.
On paper, the ROG Ally has all the buttons you’d expect from a handheld. But once you start using it, a few things start to feel off — and not in a way you’ll likely get used to.
The biggest issue? The thumbsticks just feel wrong. They’re weirdly loose, almost like they’re under-sprung or lacking proper tension. There’s none of that firm, satisfying resistance you get from a quality controller. It’s not broken, but it is distracting — especially in games that demand fine stick control. The Ally’s sticks always feel a little too floaty.
That wouldn’t be so bad if the sticks were at least accurate — but they’re not. The dead zones are larger than they should be, and they’ve been that way since launch. Nearly two years (and multiple firmware updates) later, it’s still not fixed. Combine that with reports of the sticks wearing down quickly, and you’re left with a setup that feels cheap and doesn’t inspire much confidence long-term. The thumbsticks are also frequently plagued by failures — but we’ll get into that later.
Also missing? Trackpads and a built-in keyboard — features we’ve come to rely on in other Windows handhelds. On the Ally, navigating Windows is a clunky affair. You either plug in a mouse, fumble with the touchscreen, or wrestle with the virtual keyboard (which often refuses to show up when you actually need it). Devices like the Steam Deck, Legion Go, GPD Win 4, and Ayaneo Kun have already solved this problem. The Ally just... hasn’t. Look, I’m not saying a handheld needs a built-in trackpad to be good, but when most of the competition are putting in the effort to make the PC handheld experience as usable and seamless as possible, I wish Asus would keep up — or at least try.
So while the Ally’s controls might “do the job” for casual use, they never really feel great. They are, however, passable — and in the grand scheme of things, you’d probably be happy with what you have overall, so long as you don’t have anything else to draw a comparison from.
It's no secret that hardware can have its quirks, and individual experiences can vary. However, the sheer number of issues plaguing the ROG Ally, coupled with Asus's questionable customer support, paints an incredibly bleak picture. This isn't the first time Asus has been involved in controversy surrounding product defects and subpar customer service, and sadly, it probably won't be the last.
Let's start with the infamous SD card debacle. This isn't just a minor inconvenience; it's a widespread problem stemming from a defective SD card reader linked to excessive heat. Users have reported their SD cards becoming unrecognizable or even suffering permanent damage, sometimes taking the Ally's reader down with them. This is a major design flaw for a device that relies on expandable storage, and despite Asus's claims to have addressed it, reports of SD card failures persist even as of December 2024.
Asus's initial response was a software update that, rather than fixing the problem, attempted to mitigate it by adjusting fan speeds. This, however, introduced new issues, with users reporting increased fan noise and reduced performance. A recall and hardware revision would have been the appropriate solution, but instead, users were left with a band-aid fix and the lingering fear of their expensive SD cards getting fried. It's worth noting that this "fix" also had the unfortunate side effect of invalidating many of the initial positive reviews, which were based on the device's pre-update performance.
This raises an uncomfortable question: did Asus intentionally overclock review units to achieve impressive benchmarks, only to throttle performance later on for the sake of long-term stability? While we can't definitively say, the timing and nature of the performance-impacting "fix" certainly raise eyebrows.
But the problems don't end there. Our own experience with the Ally involved three separate units. The first destroyed our MicroSD card and its reader, ran at a scorching 99°C at idle, and sounded like a tortured robot with its high-pitched fan whine. The second unit, supposedly a revised model, still had noisy fans and suffered from constant Windows crashes and freezes. Our third unit arrived with a broken thumbstick and a blemish on the screen.
And we consider ourselves lucky! Our returns were hassle-free thanks to strong consumer protection laws and a cooperative retailer. However, countless reports online paint a grim picture of Asus's RMA process, with customers facing excruciating delays, fabricated diagnoses, and even extortionate repair fees. It seems Asus has a pattern of dodging responsibility, shifting blame onto customers, and making it incredibly difficult to get faulty devices repaired or replaced.
This isn't just about faulty hardware; it's about accountability and customer trust. Asus's handling of the Ally's issues, and their broader history of shoddy products and questionable customer support, raises serious concerns about their commitment to quality control and customer satisfaction. The lack of a widespread recall for the Ally or a genuine effort to address these problems is unacceptable, especially given the premium price tag of this device.
In my own experience with Asus, I've had to RMA numerous devices over the years, including GPUs, motherboards, controllers, a router, a laptop, and even a phone. Each time, the process was a drawn-out ordeal, with Asus taking months to issue credit notes instead of providing timely replacements. It's clear that Asus has a systemic problem when it comes to supporting their products.
For a more in-depth look at Asus's customer service woes, we highly recommend checking out this video from Gamers Nexus below. It's a sobering reminder that even big brands can fall short when it comes to supporting their products and respecting their customers.
While the ASUS ROG Ally boasts impressive specs and a vibrant display, it's ultimately a device plagued by significant flaws and questionable design choices. From its restrictive ecosystem and unreliable hardware to its abysmal customer support, the Ally presents a cautionary tale for prospective buyers.
Asus's attempt to create a closed ecosystem around the Ally backfires spectacularly. The abandonment of their XG Mobile eGPU line and the incompatibility with AMD-powered eGPUs, even on the updated Ally X, leaves users with limited options and a sense of being trapped in a dead-end platform.
The widespread SD card reader issue, with reports of cards being destroyed and performance being hampered, remains a major concern despite Asus's inadequate software "fix." This "fix," which also introduced performance throttling and increased fan noise, casts doubt on the validity of early reviews and raises questions about Asus's transparency.
Beyond these major issues, the Ally suffers from various shortcomings, including loose thumbsticks, noticeable dead zones, a lack of essential features like gyro aiming, and a substandard single USB 3.1 port. These combine to create a frustrating user experience that falls far short of the premium price tag.
Furthermore, numerous reports of hardware failures, coupled with Asus's notoriously poor customer support, paint a concerning picture of a company that prioritizes cost-cutting over quality and customer satisfaction.
This review may seem overwhelmingly negative, but it's born out of genuine disappointment. As a former Asus fan and tech enthusiast, I feel compelled to warn potential buyers about the ROG Ally's shortcomings and Asus's questionable practices. There are simply better alternatives on the market that offer a more reliable, enjoyable, and customer-focused experience.
The ASUS ROG Ally, despite its initial promise, ultimately fails to deliver. It languishes at the bottom of our recommendation list, a stark reminder that even big brands can stumble when they lose sight of what truly matters: their customers.
The handheld market is buzzing with options, each catering to different needs and preferences. Depending on what you're looking for in a handheld gaming device, here are a few alternatives worth considering:
Steam Deck OLED: A truly fantastic handheld that has been built from the ground up to offer the best user experience possible, with features that matter. An absolutely gorgeous OLED display, a perfectly sized 7.4" 16:10 aspect ratio, incredible controls with fantastic thumbsticks, gyro, back buttons, and more, and an operating system that feels as easy to use as anything from Nintendo or PlayStation, this handheld just blows us away.
Zotac Zone: Probably the best all-rounder on the market for those who aren't interested in the Steam Deck. A love letter to Windows handheld enthusiasts with dual trackpads, a gorgeous OLED display, and fantastic build quality. It's almost as if Zotac asked handheld enthusiasts what their dream handheld was, and they made it.
GPD Win 4: The most portable handheld on the market that still manages to fit a keyboard and a trackpad! This little monster is a performance powerhouse and outperforms most of its rivals at half the size!
Lenovo Legion Go: This device boasts a gorgeous, large display and is readily available in many retail stores. So, if the appeal of the Ally lies in its easy accessibility, the Legion Go should do the trick.
OneXPlayer X1 Devices: With detachable keyboards and controllers, the OneXPlayer X1 series offers incredible versatility. Transform it from a laptop to a handheld gaming machine to a Windows tablet in seconds. It's definitely worth a look for those who value adaptability.
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